From Spiritual Successor to Second Chance: Gavin Price on the Future of Playtonic and “Yooka-Replaylee”
Popular Now










In the world of video games, a second chance is a rare gift. After the mixed reception of 2017’s Yooka-Laylee, a game that carried the monumental weight of being a spiritual successor to the legendary Banjo-Kazooie, developer Playtonic Games has taken a moment for self-reflection. In a recent, remarkably candid interview, studio head Gavin Price admitted what many fans already suspected: “We know we can do better than what we did.” This admission is the driving force behind the studio’s next big project: Yooka-Replaylee, a complete overhaul of the original that promises to be the definitive version of the buddy-duo’s adventure, and a stepping stone for Playtonic’s bold, new future.
Price’s transparency is refreshing. He openly discussed the “perfect storm” of challenges the team faced during the development of the original game, from being a new studio to navigating crowdfunding and multiplatform releases. He acknowledged that the criticisms—regarding the controls, camera, and sprawling, often empty level design—were all fair and echoed the team’s own internal feelings. Yooka-Replaylee is a direct response to this feedback. The game is being built from the ground up, with a focus on fixing the core gameplay issues that plagued the original. Price revealed that the team has completely simplified the moveset, making it more fluid and responsive, and has introduced a new, more intuitive camera. Furthermore, the levels themselves have been redesigned and re-packed with more content, eliminating the sense of aimless exploration and giving players a more focused and rewarding experience. This isn’t a simple remaster; it’s a total re-imagining of a game that fans wanted to love, and now, they might just get the chance to.
What’s Next for Playtonic? Hints of “Mind-Blowing” Projects
While the conversation heavily revolved around the past and present of the Yooka-Laylee franchise, Price also dropped tantalizing hints about what’s next for the studio. He mentioned that Yooka-Replaylee was the most “logistically feasible” project to announce at this time, implying that there are other, more ambitious projects in the works. In a separate interview, another member of the Playtonic team, Mark Stevenson, teased a new, unannounced game that he was “very excited” about, stating that if they could talk about it, it would “blow people’s minds.” Price confirmed that the studio’s next projects may not even be in the platforming genre. The team, having grown significantly since their early days, is now filled with specialists who have a wide range of creative interests. This suggests that Playtonic is looking to expand beyond their comfort zone and surprise the industry with something new and unexpected. The studio is at a pivotal moment, having learned from its past mistakes and now poised to leverage its experience and creative talent to make its mark on the industry.
A Plea to Xbox: The Banjo-Kazooie Dilemma
Perhaps the most significant and widely-circulated part of the interview was Price’s commentary on the fate of Banjo-Kazooie. As a former Rare veteran, he is intimately familiar with the beloved franchise, and he has strong feelings about what should happen to it. Price’s message to Xbox was clear: give the series a proper, modern revival. While he praised the work of studios like Toys for Bob, who have successfully remade classic platformers like Spyro and Crash Bandicoot, Price’s ultimate hope is for a new, original game. He believes that the Banjo-Kazooie franchise has a huge amount of potential and that a simple remake, while a good start, would not be enough. His advice for Xbox is to either trust a new developer with the franchise or find a way for a collaboration with a studio that understands the core of what made the original games so special. This is not just a call for a new game; it is a plea from a veteran developer who understands the significance of the franchise and wants to see it handled with the care and respect it deserves. Given the recent rumors about Xbox actively exploring pitches for a Banjo-Kazooie revival, Price’s words carry more weight than ever.
In the end, this interview paints a clear picture of a studio that has matured. Playtonic Games is no longer a small startup trying to live up to a legacy; it’s a confident, self-aware team that is ready to forge its own path. With Yooka-Replaylee as a statement of intent and a slate of mysterious new projects on the horizon, the future of the company, and perhaps the future of the 3D platformer itself, is looking brighter than ever.